I'm sidelining this project, at least for some time.
In the meantime, I'm writing something about football (soccer) games in the rec.sport.soccer newsgroup.
Tuesday, June 23, 2009
Saturday, June 20, 2009
Why 4-4-2 #4
A little thought about football (soccer) tactics, again.
There are two conflicting demands:
There are two conflicting demands:
- on the one hand, it's better to have many different players that can attack, so the opponent team can't know who mark
- on the other hand, specialized players know their job better
Friday, June 19, 2009
Why Yearly Fantasy Scout
One reason why a reform like Yearly Fantasy Scout would be good.
In Fantasy Scout there probably must be freedom in picking players, because the game lasts so long (forever actually) that nobody could consistently respect deadlines.
Scoring points too is something that, in some sense, has not a precise date, because the development of players is a continuous process.
But there are moments when points are scored and, more generally, comparisons between players can be made (e.g. when you have data about their club football performances, or when the national team managers call up the squads). In these moments, it's better if a straight computation - i.e. one based on a sum or a 1 vs. 1 comparison, not on an average - can be done.
In Fantasy Scout there probably must be freedom in picking players, because the game lasts so long (forever actually) that nobody could consistently respect deadlines.
Scoring points too is something that, in some sense, has not a precise date, because the development of players is a continuous process.
But there are moments when points are scored and, more generally, comparisons between players can be made (e.g. when you have data about their club football performances, or when the national team managers call up the squads). In these moments, it's better if a straight computation - i.e. one based on a sum or a 1 vs. 1 comparison, not on an average - can be done.
Tuesday, June 16, 2009
Yearly Fantasy Scout
A reform for Fantasy Scout.
Each year, a scout can pick up to 10 players.
There is a separate scout ranking for each year of pick. The score of a scout is the sum of the points earned by the players he picked in that year.
Then there is a meta-ranking based on the rankings of each year. This meta-ranking is based on: most 1st places; as a tie-breaker, most 2nd places; as a tie-breaker, most 3rd places; and so on.
Each year, a scout can pick up to 10 players.
There is a separate scout ranking for each year of pick. The score of a scout is the sum of the points earned by the players he picked in that year.
Then there is a meta-ranking based on the rankings of each year. This meta-ranking is based on: most 1st places; as a tie-breaker, most 2nd places; as a tie-breaker, most 3rd places; and so on.
Monday, June 15, 2009
Why 4-4-2 #3
Another little thought about football (soccer) tactics.
Having just one forward restricts too much the options of attacking tactics: he can only dribble and shoot. Adding another forward enables a lot more options (because they can pass the ball back and forth), so he has a great marginal value.
Having just one forward restricts too much the options of attacking tactics: he can only dribble and shoot. Adding another forward enables a lot more options (because they can pass the ball back and forth), so he has a great marginal value.
Saturday, June 13, 2009
Round
A never ending fantasy football (soccer).
Teams are composed by 15 players. 7 of these players are locked by the manager (he can change locked players in any moment).
When a new manager enters the game, he compose his team picking unlocked players from other teams (no more than one from each team).
In any moment:
The seasonal score of a player is given by the goals he scores in the league multiplied by a factor similar to the one used for European Golden Shoe (if the player scores both in a summer league and in a winter league, only one of them - the one where he scored most goals - is counted).
The seasonal score of a manager is given by the sum of the scores of his best 3 defenders + 4 midfielders + 3 forwards. A seasonal ranking is computed.
Teams are composed by 15 players. 7 of these players are locked by the manager (he can change locked players in any moment).
When a new manager enters the game, he compose his team picking unlocked players from other teams (no more than one from each team).
In any moment:
- a manager can pick a free player, unloading a player of his team
- two managers can trade players
The seasonal score of a player is given by the goals he scores in the league multiplied by a factor similar to the one used for European Golden Shoe (if the player scores both in a summer league and in a winter league, only one of them - the one where he scored most goals - is counted).
The seasonal score of a manager is given by the sum of the scores of his best 3 defenders + 4 midfielders + 3 forwards. A seasonal ranking is computed.
Friday, June 12, 2009
SERP-ent
A game about linking things.
Two words are randomly picked. You have to tell a word that links those random words. Then the two random words are submitted as a query in Google. You win if the word you told is included in the snippets of the first 10 Google results.
Two words are randomly picked. You have to tell a word that links those random words. Then the two random words are submitted as a query in Google. You win if the word you told is included in the snippets of the first 10 Google results.
Labels:
arts,
authors,
h,
hesse hermann,
literature,
magister ludi
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